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Re:Deno: JavaScript Runtime for V8 Written in Rust by kevinkassimo on Monday January 20, 2020 @09:48PM (#22103930)
I believe the current goal is by the end of January (and the main blocker right now is v8 inspector support (debugging in Chrome devtools)).

However internally there are quite a few things need to refactor. Since Deno aims for better Web spec compliance, we need an overhaul of the Worker implementation we have right now. So likely existing API interfaces under the Deno namespace is stabilizing soon, but many of the Web-compat APIs still need frequent updates

Re:Deno: JavaScript Runtime for V8 Written in Rust by PudgePacket on Monday January 20, 2020 @10:27PM (#22104079)
I know people love asking when 1.0 is coming out, but please don't feel rushed! A delayed, thoughtful launch is infinitely better than an earlier rushed launch!

You probably don't need me to tell you this stuff though.. it's just annoying to see people pester every project about 1.0. I get it's probably just their excitement..

Re:Deno: JavaScript Runtime for V8 Written in Rust by leeoniya on Monday January 20, 2020 @10:13PM (#22104017)
i know you guys banned this guy [1] for trolling, but he certainly has a fast v8/tcp stack that bypasses node's internals.

from the benchmarks, deno looks similar to node in net/http perf. is there any specific reason you guys cannot get significantly more perf out of deno? (Alex has always said and shown that v8 is not the bottleneck).

does v1 mean that some of the existing architectural choices are frozen and any significant perf improvments become impossible?

[1] https://github.com/uNetworking/uWebSockets.js

Re:Deno: JavaScript Runtime for V8 Written in Rust by kevinkassimo on Monday January 20, 2020 @10:19PM (#22104040)
TBH I am not probably the right person to answer this. Bartek has been working on a lot of internal refactoring these days and he had some discussion with Bert (presenter in dotjs video) on the topic. Maybe ask him in the Gitter chatroom?
Re:Deno: JavaScript Runtime for V8 Written in Rust by 40four on Monday January 20, 2020 @10:21PM (#22104051)
Oh, great news! It’s closer to 1.0 than I realized. Been checking in on the project occasionally, but been waiting till the everything was more settled.

Looking forward to giving it a test drive!