Re:Standalone WebAssembly games using I/O devices
by dkersten on Sunday January 19, 2020 @09:48AM
(#22091677)
Ok, thanks, that makes sense.
The reuse developers part I suppose could be achieved with QtQuick since QML is javascript based, but beyond the language, not that much else translates and you can’t completely get away from C++ for anything non-trivial, so it’s not really an electron competitor.
The reuse developers part I suppose could be achieved with QtQuick since QML is javascript based, but beyond the language, not that much else translates and you can’t completely get away from C++ for anything non-trivial, so it’s not really an electron competitor.