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Re:Standalone WebAssembly games using I/O devices by dkersten on Sunday January 19, 2020 @09:48AM (#22091677)
Ok, thanks, that makes sense.

The reuse developers part I suppose could be achieved with QtQuick since QML is javascript based, but beyond the language, not that much else translates and you can’t completely get away from C++ for anything non-trivial, so it’s not really an electron competitor.

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