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Re:Standalone WebAssembly games using I/O devices by aurosul on Sunday January 19, 2020 @09:45AM (#22091667)
> There are significant differences between standard desktop applications, Electron applications

That is certainly true.

But I was answering to

> The same as from using Electron, but a step further: less overhead from unneeded browser features, ability to lock the user into a kiosk/fullscreen mode, while most of the code is still reusable.

namely _Desktop applications_

Wasmer claim is

> Use the tools you know and the languages you love. Compile everything to WebAssembly. Run it on any OS or embed it into other languages.

There's no browser involved here, just compile once, run everywhere

I have the feeling I already heard it...

Re:Standalone WebAssembly games using I/O devices by afiori on Monday January 20, 2020 @05:39PM (#22102668)
> [..], just compile once, run everywhere

>I have the feeling I already heard it...

If you are referring to java then something to note is

> Use the tools you know and the languages you love.

> Compile everything to WebAssembly.

> [..] embed it into other languages.

Which to my understanding apply only marginally to java; especially the embedding part.