In case someone hasn't come across it, there are actually Clojure bindings for Unity:
https://github.com/arcadia-unity/Arcadia
Build on top of Clojure's CLR support, obv.
https://github.com/arcadia-unity/Arcadia
Build on top of Clojure's CLR support, obv.
Also Clojure can use all of Java and JavaScript, so there's lots of tangible thing you can build. That said, here I'd mostly agree with you, the barrier to entry should be as small as possible, you just won't find the amount of tutorials and guides, and tooling that JS or Java would have on its own.