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Re:Cyberpunk 2077 Dev Team Will Work Extra Long Hours After ... by rafaelvasco on Friday January 17, 2020 @12:16PM (#22076684)
In several ways yes. I meant not only in terms of code but generally. In gamedev the complexity is for the most part harder to measure and estimate. It can escalate pretty fast, involves several areas etc, must take the psychological of the player in account, often in abstract ways, what players are looking for, what engages them etc. Pretty complex for me, specially in AAA games like this.

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