Re:Professors create free research-backed games to train you...
by AlchemistCamp on Friday January 17, 2020 @08:28AM
(#22074404)
> "On initial launch the game asks if the user is OK with their data being collected for research, but the 'No thanks' button/label is too tiny and too close to the large 'YES' button. I had meant to choose 'No thanks' but I think I clicked 'YES."
Perhaps with more traning, your brain will be better at helping you avoid aggressive 'YES' buttons :)
Re:Professors create free research-backed games to train you...
by russler23 on Friday January 17, 2020 @09:18AM
(#22074762)
That sounds plausible, but a little speculative. Perhaps a follow-up study is in order?
Re:Professors create free research-backed games to train you...
by ourmandave on Friday January 17, 2020 @01:33PM
(#22077629)
...aggressive 'YES' buttons
The opposite of rage quitting.
Looks like it was built with minimal playtesting. Took me a couple tries to figure out how to play, for which I had to read the article.
On initial launch the game asks if the user is OK with their data being collected for research, but the 'No thanks' button/label is too tiny and too close to the large 'YES' button. I had meant to choose 'No thanks' but I think I clicked 'YES.