Re:Vulkan 1.2
by davemp on Thursday January 16, 2020 @10:18AM
(#22065268)
I really like how vulkan tries to model modern hardware--reminiscent of C. I spent a few weekends writing a toy renderer with it and learned quite a bit about the modern graphics pipeline.
Writing vulkan for a quick hobby project is probably a bit much, but it seemed like a great choice where extra control is needed. Hopefully more libraries will mature take care of the dirty work (thousands of lines of initialization).
Writing vulkan for a quick hobby project is probably a bit much, but it seemed like a great choice where extra control is needed. Hopefully more libraries will mature take care of the dirty work (thousands of lines of initialization).