Re:Vulkan 1.2
by rustybolt on Thursday January 16, 2020 @08:04AM
(#22064076)
I don't think that is a suitable way to refer to Vulkan. It's much more low-level than OpenGL.
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Re:Vulkan 1.2
by theandrewbailey on Thursday January 16, 2020 @08:23AM
(#22064237)
In addition, it has a completely different lineage than an 'updated' OpenGL. It started off as AMD's Mantle API.