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Re:Apple’s “monopsony” power, and the woman who named it by palijer on Wednesday January 15, 2020 @08:19AM (#22053893)
>They don’t tell developers that apps must be iOS-exclusive to be in the app store.

Apple recently rejected our app submission as we mention our Android version within our app settings. They don't demand you be iOS exclusive, but they damn well try to make it difficult.

That release was just a minor version with some fixes, the text had been in the app for years.

Re:Apple’s “monopsony” power, and the woman who named it by scarface74 on Wednesday January 15, 2020 @10:27AM (#22054997)
Can you mention a competitor when selling on any of the consoles?
Re:Apple’s “monopsony” power, and the woman who named it by sangnoir on Wednesday January 15, 2020 @12:25PM (#22056140)
Lot's of games openly tout cross-platform compatibility - the answer to your question is "Yes".
Re:Apple’s “monopsony” power, and the woman who named it by stjohnswarts on Wednesday January 15, 2020 @04:13PM (#22058649)
Tangentially :) I have a question as someone trying to get in to the app world (total beginner, old had a c/embedded though). How do you handle features that Apple say are preventing your app from getting approved at Apple? Say it goes through with flying colors at the Google Play store. Is everything modularized to the feature level?