Re:Ask HN: Best way to write an app for both Android and iOS?
by ConceptDog on Thursday February 10, 2011 @09:56AM
(#2202087)
Voted up for Corona. For 3D Games, look to Unity. I know people are have allot of success developing cross platform using it. But for 2D on mobile, Corona wins.
If they ever decided to go the Appcelerator work and come up with a deployment that also targets OSX and Windows at the same time, they'd absolutely rule.
I come from a web background (php/javascript) and I'm lost on Objective-C. But I picked up the basics of Lua in about a day and the next day had built a simple game. It's wickedly fast to get to grips with and the documentation is detailed and easy to read.
http://www.anscamobile.com/corona/