Re:VVVVVV’s source code is now public, 10 year anniversary j...
by umvi on Friday January 10, 2020 @01:52PM
(#22013899)
I would call Godot/Unity/GameMaker an engine-IDE.
You can have an engine like Love or pygame where the engine is literally just a shared object or dll and you need to basically supply your own tools for level design, programming, etc.
Engine-IDEs are one-stop-shops with nearly everything you could need built in (level editor, code editor, particle effect sandbox, etc.).
You can have an engine like Love or pygame where the engine is literally just a shared object or dll and you need to basically supply your own tools for level design, programming, etc.
Engine-IDEs are one-stop-shops with nearly everything you could need built in (level editor, code editor, particle effect sandbox, etc.).