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Re:How anti-cheats catch cheaters using memory heuristics by hnick on Wednesday January 08, 2020 @06:55PM (#21997090)
For informational cheats I think we already have proxies that we can tunnel the packets through and get all the details up on a second screen (if you really want to keep your game PC pristine).

For many games packet inspection and injection work just fine to automate actions and provide access to hidden information.

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