Re:How anti-cheats catch cheaters using memory heuristics
by Wowfunhappy on Wednesday January 08, 2020 @02:34PM
(#21994885)
Sigh, you're right, I was thinking of FPS games and the like. Which still have stupid leveling systems, but they're less meaningful.
What I do in fact fundamentally not understand is why games are designed this way†. Good on WoW for apparently letting players skip it nowadays. I admit, I'd have trouble faulting someone who wanted to cheat their way through.
† Outside of games that explicitly want to sell micro-transactions. I understand that all to well.
What I do in fact fundamentally not understand is why games are designed this way†. Good on WoW for apparently letting players skip it nowadays. I admit, I'd have trouble faulting someone who wanted to cheat their way through.
† Outside of games that explicitly want to sell micro-transactions. I understand that all to well.