Re:CGA in 1024 Colors – A New Mode: The Illustrated Guide (2...
by Russtopia on Wednesday January 08, 2020 @01:55PM
(#21994534)
Neat! Old-timers may recall this composite pattern and inter-pixel artifacting was how Tandy Coco games achieved limited colours in PMODE 4. They've really taken this to the ultimate level.
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