Re:Translating Quake 3 into Rust
by weberc2 on Tuesday January 07, 2020 @10:56AM
(#21981122)
I think it would be particularly interesting to compare idiomatic Rust and C code. For example, given C's lack of generics, I would expect Rust to have a number of wins, including better inlining opportunities for polymorphic functions a la qsort.
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