Re:Hobby x86 kernel written with Zig
by rehemiau on Monday January 06, 2020 @05:55AM
(#21968165)
Looks awesome! Planning to do a similar thing in Jai once it comes out
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Re:Hobby x86 kernel written with Zig
by jackhalford on Monday January 06, 2020 @10:27AM
(#21969791)
I don't follow JAI but maybe Jonathan Blow should try zig, it's a great fit for game development and I remember him mentioning that he wants a language that is fun to write in.
Re:Hobby x86 kernel written with Zig
by hippyhippo on Monday January 06, 2020 @11:39AM
(#21970503)
zig is following pretty much different path from jai afaik. zig prefers everything explicit and is very verbose whereas jai has many implicit things and also has macros or something similar. Anyways, more will be seen when it is released.
Maybe you can enlighten me, but from my view it seems the biggest difference is that zig exists and jai doesnt (yet?); at least for practical purposes.
Re:Hobby x86 kernel written with Zig
by gameswithgo on Monday January 06, 2020 @01:09PM
(#21971398)
Blow is pretty familiar with Zig, there has been some collaboration between the two creators.
Re:Hobby x86 kernel written with Zig
by adamrezich on Monday January 06, 2020 @01:32PM
(#21971670)
There's still zero evidence that the compiler or language ever have been or ever will be called "Jai," aside from the fact that it is the tenuous file extension being used in development streams.