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Re:Godot Engine – A decade in retrospective and future by SiempreViernes on Sunday January 05, 2020 @01:05AM (#21959963)
History I expect, Unreal was a expensive closed engine for AAA games for something like 15 years before moving to a source provided model where you paid with revenue. Unity had a free tier for something like 10 out of those 15 years.

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