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Re:Vim9: An experimental fork of Vim to explore making Vim s... by meain on Saturday January 04, 2020 @04:29AM (#21953887)
There will still be a need for a non compiled language as we might have to change stuff on the fly.
Re:Vim9: An experimental fork of Vim to explore making Vim s... by noch on Saturday January 04, 2020 @05:26PM (#21958042)
Not true at all. See "Handmade Hero 021: Loading Game Code Dynamically" https://youtu.be/WMSBRk5WG58
Re:Vim9: An experimental fork of Vim to explore making Vim s... by NilsIRL on Saturday January 04, 2020 @05:25AM (#21954095)
We could do that with a compiled language.
Re:Vim9: An experimental fork of Vim to explore making Vim s... by tzekid on Saturday January 04, 2020 @05:43AM (#21954149)
Hmm ... how would you do that and keep the level of entry low?

Julia would come close to that - script while prototyping and compile when done.

Re:Vim9: An experimental fork of Vim to explore making Vim s... by PuercoPop on Saturday January 04, 2020 @07:45PM (#21958801)
Several Common Lisp implementations do it, ej. SBCL. Why do you think interactivity is opposed to compilation?

I'm not too familiar with Julia but afaik it compiles the forms entered in the REPL as well.

Re:Vim9: An experimental fork of Vim to explore making Vim s... by NilsIRL on Saturday January 04, 2020 @07:56AM (#21954657)
I've never done it and have never heard of it being done but you could replace the code a bit like a JIT compiler does it.