Re:Godot Engine – A decade in retrospective and future
by dagmx on Wednesday January 01, 2020 @04:01PM
(#21930605)
Unity is both free and subscription based.
They make older versions of the engine available in their management app, and projects are linked to a specific version unless you explicitly upgrade.
Do they have a culture of incompatibilities so they can simplify their development and keep the best features and discard the worst?