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Re:A Thought Experiment: Using the ECS Pattern Outside of Ga... by 5cott0 on Saturday December 28, 2019 @10:50AM (#21899461)
Apple provides an ECS in gameplaykit that can be used in iOS/UIKit apps, not sure why anyone would want to though.

https://developer.apple.com/documentation/gameplaykit

Re:A Thought Experiment: Using the ECS Pattern Outside of Ga... by Razengan on Saturday December 28, 2019 @07:29PM (#21902910)
> not sure why anyone would want to though.

What do you mean by that?

GameplayKit has its limitations, but I've been building an entire engine around it, and I like it so far, especially for the ability to stick with pure Swift and native APIs:

https://github.com/InvadingOctopus/octopuskit

Re:A Thought Experiment: Using the ECS Pattern Outside of Ga... by 5cott0 on Tuesday December 31, 2019 @08:54AM (#21920980)
Not sure why anyone would want to use GameplayKit ECS as a replacement for MVC/MVVM arch in a UIKit based app.
Re:A Thought Experiment: Using the ECS Pattern Outside of Ga... by Razengan on Tuesday December 31, 2019 @05:46PM (#21925310)
Oh, I forgot what the topic was and assumed that comment was about GameplayKit in games.