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Re:Whatever happened to the Next Big Things? by Impossible on Monday December 23, 2019 @06:57PM (#21868620)
Many HN users are "stuck" in ~2014 era VR (cardboard, DK2, maybe Vive) and haven't really paid attention to VR because it became a small game industry market, as opposed to another market capable of capturing value from existing industries with low effort. To be fair many years in the future I do think VR has the potential to disrupt some of the travel market and take over most of the video conferencing market.

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