Re:Show HN: Angeldust – a fast and efficient video game
by ItsFirefly on Monday December 23, 2019 @04:42AM
(#21862527)
(Michael Scott:) Finally! Thank you. The "old school" PHP -> HTML + CSS with minimal JavaScript website is a thing of beauty I think. It's heartwarming that HN didn't dismiss my website just because it's not Web 2.0 or 3.0. From a technical perspective it's very much Web 1.0. But I see it as being elegant, functional, very fast and maintainable. It's tied in to the game at a core level as well, with real-time updates of in-game action. Also: I didn't even see a CPU spike during HN's peak hug, so try harder, soldiers!
As for the older hardware and building something for performance: in my dreams this past night I realized that HN as a website closely fits my design philosophy. This website is just completely transparent and gets out of your way. You get a box. You enter text. Boom. It's beautiful. I hadn't posted on here before, but the entire experience has been delightful.
Tangent: sometimes it feels like the home computer I grew up with was faster than any modern device that I use. I'm glad I'm at least able to recreate that feeling of raw performance on older hardware. Computers have always been insanely fast, I'm not sure where we lost sight of that.
As for the older hardware and building something for performance: in my dreams this past night I realized that HN as a website closely fits my design philosophy. This website is just completely transparent and gets out of your way. You get a box. You enter text. Boom. It's beautiful. I hadn't posted on here before, but the entire experience has been delightful.
Tangent: sometimes it feels like the home computer I grew up with was faster than any modern device that I use. I'm glad I'm at least able to recreate that feeling of raw performance on older hardware. Computers have always been insanely fast, I'm not sure where we lost sight of that.