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Re:Moonjit – Fork of LuaJIT to Continue Development by doomrobo on Saturday December 21, 2019 @10:38AM (#21851648)
What about integers and bitops in 5.3? That seems like a big deal
Re:Moonjit – Fork of LuaJIT to Continue Development by s_y_n_t_a_x on Saturday December 21, 2019 @11:52AM (#21852081)
Bitops are in LuaJit
Re:Moonjit – Fork of LuaJIT to Continue Development by lifthrasiir on Saturday December 21, 2019 @03:45PM (#21853271)
Lua 5.3 integers are 64 bits long by default, and that makes a real difference.
Re:Moonjit – Fork of LuaJIT to Continue Development by DarkWiiPlayer on Sunday December 22, 2019 @02:44AM (#21855829)
That's trivial to implement as a C function though, so no real need to add it as a language feature