Re:“Don’t Try”: The Philosophy of the Hardworking Charles Bu...
by piva00 on Thursday December 19, 2019 @07:09AM
(#21834162)
You summarised my feeling towards most AAA games these days. I bought a PS4 Pro a couple of years ago that saw almost zero use, bought some good games, started them and... Got demotivated playing as I knew what would be the end result: grind this, get this skill, get that ability, follow this quest, this will open up the story, etc. I sold it in less than a year.
Even when the process was enjoyable (as in playing Souls-like games) because your own skill is improving it was very lacklustre compared to my other more recent hobbies (such as music), it gave me a sense of accomplishment that is very narrow, it only applies to that particular game and it isn't a skill that is broadening me as an individual. And then I realised I didn't like this kind of game anymore.
I'm still very much up for playing short games (or games I can play in a burst and let it sit), couch multiplayer/co-op games, etc., games that are an activity while socialising but single-player grind-y games aren't my thing anymore, they are too time consuming for my life nowadays.
Even when the process was enjoyable (as in playing Souls-like games) because your own skill is improving it was very lacklustre compared to my other more recent hobbies (such as music), it gave me a sense of accomplishment that is very narrow, it only applies to that particular game and it isn't a skill that is broadening me as an individual. And then I realised I didn't like this kind of game anymore.
I'm still very much up for playing short games (or games I can play in a burst and let it sit), couch multiplayer/co-op games, etc., games that are an activity while socialising but single-player grind-y games aren't my thing anymore, they are too time consuming for my life nowadays.