Re:Play AI Dungeon 2. Become a Dragon. Eat the Moon
by Jach on Monday December 16, 2019 @04:10PM
(#21807235)
It just seems like another instance of getting amusement from seeing what gibberish or absurdity it'll spit out this time. So that puts it in a similar category as Goat Simulator, or Bethesda games before several post-release patches have come out.
If there were more structure, maybe the sibling comment about imagination would be more on point. e.g. Scribblenauts, a game with an impressive dictionary of things that can be drawn on command and interact with the world, full of possibilities, yet if you're just going at it from a pure solve-the-puzzle perspective you can beat basically everything by spamming "black hole".
I don't really like either kinds of games but I think I understand the appeal...
If there were more structure, maybe the sibling comment about imagination would be more on point. e.g. Scribblenauts, a game with an impressive dictionary of things that can be drawn on command and interact with the world, full of possibilities, yet if you're just going at it from a pure solve-the-puzzle perspective you can beat basically everything by spamming "black hole".
I don't really like either kinds of games but I think I understand the appeal...