Re:Show HN: Coerce – Actor runtime for Rust using async/awai...
by mmastrac on Sunday December 15, 2019 @06:01PM
(#21799582)
This is pretty cool. We ended up building our own version of something like this internally last year, but I could see us tossing our code in favour of this.
The big advantage to writing code this way is that you just don't need to write these actors thread-safe. They will only ever handle a single message at a time. For an async system it's really fast to get something up and running.
The big advantage to writing code this way is that you just don't need to write these actors thread-safe. They will only ever handle a single message at a time. For an async system it's really fast to get something up and running.