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Re:The Outer Worlds: Fixing the “game thinks my companion is... by int_19h on Sunday December 15, 2019 @03:37AM (#21795174)
If you think about it, games are by themselves are a prominent software engineering antipattern - what they model is a huge pile of global mutable state, where everything potentially depends on everything else, and changes happen asynchronously.
Re:The Outer Worlds: Fixing the “game thinks my companion is... by Danieru on Monday December 16, 2019 @12:15AM (#21800953)
Oh that is a good way of thinking about it.