Re:The Outer Worlds: Fixing the “game thinks my companion is...
by int_19h on Sunday December 15, 2019 @03:37AM
(#21795174)
If you think about it, games are by themselves are a prominent software engineering antipattern - what they model is a huge pile of global mutable state, where everything potentially depends on everything else, and changes happen asynchronously.
[ Parent
| on HN ]