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A comment on The Outer Worlds: Fixing the “game thinks my companion is dead” bug. Parent comment
It’s hard especially if functionality gets added mid process (the companion can die now).
I had a piece of code log (“you should never get here”) once before crashing. Some programmer long gone put a constraint check with that strange note.
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It’s hard especially if functionality gets added mid process (the companion can die now).
I had a piece of code log (“you should never get here”) once before crashing. Some programmer long gone put a constraint check with that strange note.