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Re:AI Dungeon 2 costing over $10k/day to run on GCS/Colab by skohan on Monday December 09, 2019 @05:17AM (#21741543)
It sounds like there is a missing incentive to go under budget. There's something wrong with the system if people feel like they just have to burn money.
Re:AI Dungeon 2 costing over $10k/day to run on GCS/Colab by mschuster91 on Monday December 09, 2019 @08:09AM (#21742232)
> It sounds like there is a missing incentive to go under budget.

Other way around. Right now there exists a negative incentive to go under budget, being that if you need extra budget next year you suddenly don't have a buffer.

The correct way to fix things is to simultaneously prohibiting end-of-FY budget-keeping purchases (e.g. by mandatory reviewing of purchases) while at the same time allocating a company/organization wide buffer for stuff that needs immediate / projected stuff that was not in the planned budget.

Re:AI Dungeon 2 costing over $10k/day to run on GCS/Colab by cobookman on Monday December 09, 2019 @10:32AM (#21743436)
I like how google did employee travel. They calculated a cap = 2/3 * historical employee data + 1/3 * current cost of business flight.

Obviously for common routes such as Sf to la, nyc to sf...etc they hard coded values.

for every $1 under the cap you received 50cent to use on a future travel plan over the calculated cap.

You could fly economy on an international flight saving money, then bank 50% of savings to buy a first class ticket some other time.

This created a negative feedback loop keeping travel costs in check.