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Re:The rise and fall of the PlayStation supercomputers by masklinn on Sunday December 08, 2019 @06:45AM (#21735447)
> The weird PS1/PS2/PS3 were because of Japan's heavy arcade culture, where quirky hardware/software designs were the standard.

TBF until the early aughts bespoke hardware was the only way to hit a suitable price target and get the performances and graphics snazz you wanted.

The first "consumer" PCs which were competitive with consoles in terms of gaming (late 90s, starting with the Voodoo 2 or so) had the graphics adapter alone costing as much as a current-gen console.

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