Re:Show HN: My 4-hour project, already profitable
by guynamedloren on Wednesday February 02, 2011 @11:03PM
(#2173527)
Margins are much higher than you'd expect. I've worked in the indie t-shirt game before and scrupulously figured out how to squeeze out ea much profit as possible while maintaining good quality. Profits are at least $7/shirt, will increase with decrease in unit cost from larger wholesale quantity.
Re:Show HN: My 4-hour project, already profitable
by endlessvoid94 on Thursday February 03, 2011 @12:29AM
(#2173757)
That's pretty impressive. I understand keep your tips to yourself, but is there anything you can share about how you managed to get $7 profit / shirt? That's unheard of.
Re:Show HN: My 4-hour project, already profitable
by guynamedloren on Thursday February 03, 2011 @12:33AM
(#2173766)
@endlessvoid - see my other responses here. There's no magic going on, just streamlining and being very efficient.
I'd guess that he has a wholesale contact, but the margins after shipping would still be very small. assume $8 for a t-shirt, $5 average for shipping, leaves $3 profit per sale.