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Re:The rise and fall of the PlayStation supercomputers by menzoic on Saturday December 07, 2019 @09:51PM (#21734086)
> The PS3 shader compiler infamously had a random search for an optimizer, and Sony's recommendation was to just run it continually with different random seed inputs in hopes it found a better optimization for your shader.

Sounds like machine learning with linear regression.

Re:The rise and fall of the PlayStation supercomputers by octbash on Sunday December 08, 2019 @01:22AM (#21734606)
How is it like linear regression, considering linear regression has a closed-form solution, and even if you're using an iterative solver, is a convex problem.