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Re:The rise and fall of the PlayStation supercomputers by hyperpallium on Saturday December 07, 2019 @07:44PM (#21733682)
IDK specifically, but generally: parallelism is the way to get more compute despite limited GHz, and something like GPU architecture is a neater fit than general-purpose CPU architecture.

BTW the latest AMD GPU architecture (RDNA) is specific for gaming, in that they get around 40% better framerates for the same raw GFLOPS of their previous architecture (GNC).

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