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Re:The rise and fall of the PlayStation supercomputers by forrestthewoods on Saturday December 07, 2019 @06:51PM (#21733442)
Yes. The blame correctly lies on the processor architecture.

Assume you have a developer who is one of the best in the world at writing hyper-optimized SPU code. Imagine this dev WANTS to write micro-optimized assembly. (And there are many such devs). This developer's time would far more efficiently spent if they were writing "normal" code for a "normal" processor.

So yeah. The criticism belongs squarely on the processor. :)

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