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Re:0.30000000000000004 by animal531 on Tuesday December 03, 2019 @08:19AM (#21692000)
That's rough, fortunately for my own projects I'm only doing Unity on desktop, so I haven't had to go this far.

Even something simple like multiplying up and dividing down quickly adds a lot of overhead, and when running on mobiles you really need all the speed you can get.

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