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Re:How Apple took nine weeks to arbitrarily reject our app by pagliara on Wednesday February 02, 2011 @12:30AM (#2169155)
The idea was worth the try, but I'm not surprised it was rejected.

As an iOS developer myself, I respect Apple's power to police the app store as they see fit. It's their platform and they have every right to set the precedent on what content is allowable. Approving your app would spawn numerous clones and obviously Apple doesn't agree with your utilization of in-app purchases.

Re:How Apple took nine weeks to arbitrarily reject our app by Dylanlacey on Wednesday February 02, 2011 @01:49AM (#2169372)
Yes, how dare you draw attention to how people spend realmonies for digital goods with basically no replication costs.

Cough. Time to go listen to some MP3's, maybe buy a copy of a free-to-air show I've already seen.