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Re:Neat Rust Tricks: Passing Closures to C by rabidferret on Monday November 25, 2019 @04:36PM (#21633073)
It doesn't relate to it at all. The issues around linking to problematic object files mentioned in that article will apply to Rust as well, but that's unrelated to the subject of this article, it's a property of the linker you're using and the toolchain used to compile whatever C dependencies you have

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