Re:Are We Wayland Yet?
by arghwhat on Monday November 25, 2019 @10:08AM
(#21628718)
All it requires is a single standard interface for managing buffers, which exists and is named GBM.
Wayland doesn't care how you draw your buffers, and a custom EGL library as they already do, while gross as hell, is not at all a compatibility problem.
Wayland doesn't care how you draw your buffers, and a custom EGL library as they already do, while gross as hell, is not at all a compatibility problem.