Re:Show HN: LegraJS – Draw using Lego-like brick shapes on C...
by shihn on Sunday November 24, 2019 @03:46PM
(#21623259)
It doesn't redraw the whole canvas. The optimizations are really needed when 'filling' a shape. If you draw a large polygon, it may take a little longer to fill it with bricks.
Optimizations can be made by using WebGL instead.
Does it redraw the whole canvas when an update is made* to a single line when there are several other lines on the canvas?
*edit for spelling mistakes