I would argue that there are a couple of innovations here that haven't been tried (to my knowledge) by the previous attempts. One is the wifi directly connected controller (so it bypasses the display device for lowering input latency), the other is, supposedly, advance algorithms to estimate inputs to reduce lag. The latter, of course, is something that FPS servers have been doing for a while but I don't believe this has been tried before in terms of cloud game streaming.
Re:When will Google shut down Stadia?
by OnlineGladiator on Thursday November 21, 2019 @01:40PM
(#21597709)
> I would short Google on this in an instant if someone would take my money.
I'm sure there are many people who would be happy to take your money to bet against Google.
Ok, well let me know. Google fails far more often than they succeed, and they're out of their depth with this one.
Re:When will Google shut down Stadia?
by OnlineGladiator on Thursday November 21, 2019 @01:46PM
(#21597779)
I'm not a Google advocate. But Google (well Alphabet) is a public stock - there are many ways to short it.
Cool. Can I short stadia specifically? I'm pretty sure you understood what I was saying.
Re:When will Google shut down Stadia?
by OnlineGladiator on Thursday November 21, 2019 @01:58PM
(#21597953)
I honestly thought you meant what you said - that you wanted to short Google.
Google is not the one being innovative here. This has been done before, to no real success. Google was first to the finish line (kinda, seems more like a beta in implementation), but other offerings are coming down the pipe shortly.
I don't see Google winning this one. MS is in a much better position here, and NVidia also has one in the works.
I would short Google on this in an instant if someone would take my money.