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Re:Tools we used to create a hit HTML5 game on Steam by luismedel on Wednesday November 20, 2019 @04:29AM (#21582389)
I've always dreamed for an Ejecta[0] like solution for desktop systems.

[0] https://github.com/phoboslab/Ejecta

Re:Tools we used to create a hit HTML5 game on Steam by seangrogg on Wednesday November 20, 2019 @12:31PM (#21586107)
This would be great, if only... Realistically, I just want a canvas with some audio/input stuff in most cases (though being able to put some divs in places may be nice for rendering things like menus).
Re:Tools we used to create a hit HTML5 game on Steam by Kiro on Wednesday November 20, 2019 @07:28AM (#21583291)
I second this. Ejecta is beautiful and I really hoped the concept would catch on.