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Re:Tools we used to create a hit HTML5 game on Steam by greggman2 on Wednesday November 20, 2019 @02:22AM (#21581773)
How is that a unique problem? If you have an iOS native app and you want an Android native app the difference are probably 100x the differences needed to deal with Safari's quirks vs Firefox's vs Chrome's. Same for Mac->Win->Linux.
Re:Tools we used to create a hit HTML5 game on Steam by boomlinde on Wednesday November 20, 2019 @04:05AM (#21582277)
The context of the discussion is HTML/JS as a game development platform. Considered as a platform, that is rather unique. iOS and Android are generally not considered as a single platform.