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Re:Tools we used to create a hit HTML5 game on Steam by chrisweekly on Tuesday November 19, 2019 @07:34PM (#21579985)
Cool, thanks for your response. Checked out your "reset hard" prototype demo; it looks great! Reminds me a bit of Bret Victor's talk on inventing from first principles, and a game called "Braid" that involves actively playing with time as a 1st-class property of gameplay. You should post a "show hn" on it! :)

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