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Re:Tools we used to create a hit HTML5 game on Steam by devit on Tuesday November 19, 2019 @05:11PM (#21578855)
Just setup a localhost server and open the default browser on it.

Or just have a website, if you don't need privileged access to the user's machine.

Re:Tools we used to create a hit HTML5 game on Steam by IggleSniggle on Tuesday November 19, 2019 @06:28PM (#21579503)
Just in case you are not being facetious: totally agreed; but in the case of delivering a game on platforms that include Steam, and also for perception reasons, not really an option.