Re:Tools we used to create a hit HTML5 game on Steam
by bakuninsbart on Tuesday November 19, 2019 @03:18PM
(#21577798)
It is an html game, runs basically on a potato with electrical wires plugged into.
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Re:Tools we used to create a hit HTML5 game on Steam
by ben-schaaf on Tuesday November 19, 2019 @05:54PM
(#21579238)
Most websites don't run well on even high end hardware. There's most certainly a performance tradeoff using a browser, especially for something as performance sensitive as a game.
Re:Tools we used to create a hit HTML5 game on Steam
by soylentgraham on Wednesday November 20, 2019 @03:52AM
(#21582208)
There's a performance trade off using the DOM.
If you only draw to canvases and execute javascript, the browser becomes a very fast engine.