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Re:Tools we used to create a hit HTML5 game on Steam by hombre_fatal on Tuesday November 19, 2019 @02:47PM (#21577416)
I hate to admit how true that is.

Even scrolling through my GOG collection of games I'm somehow too lazy to play instills in me a sense of pride that at least they weren't purchased on Steam.

Though there are also major practical advantages of purchasing things within stores like GOG and Steam instead of a bunch of disparate websites: when you move to a new computer, you don't have to chase down a bunch of websites and license keys and emails to reinstall all of your software. Which is something I hate so much I only got outside of platform shops as a last resort.

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