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Re:Valve confirm Half-Life: Alyx, a VR game being revealed o... by sailfast on Tuesday November 19, 2019 @12:53PM (#21575887)
I have to imagine the Pixar shorts are, however, a way to do this kind of technical experimentation to better render mediums between stories? Some examples for me include the sand / features rendering in Piper, and the water rendering in Lava? I guess that's more of a question - are those used as tech platforms, or story platforms to test teams? (Either way, a good way to do it!)

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