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Re:Valve confirm Half-Life: Alyx, a VR game being revealed o... by TulliusCicero on Tuesday November 19, 2019 @11:51AM (#21575093)
Yeah, I remember being surprised at the interactivity even HL1 had, like that crates were destructible, and not in a super simple, binary [completely intact] vs [completely obliterated] kind of way. You could break them down more gradually with the crowbar.

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