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Re:Testing Google Stadia [video] by taneq on Tuesday November 19, 2019 @09:05AM (#21572882)
> Equally, because you know so much about the scene, there are many more opportunities to do smart video compression

Ultimately they could cache textures, models etc. on the client system and only transmit data about the players' locations and inputs. Then the codec would render the game on the client... hey wait.

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