Re:John Carmack: I’m going to work on artificial general int...
by burnte on Wednesday November 13, 2019 @11:55PM
(#21532901)
A lot of what he did in PC graphics was very original, but in the old days it was narrowly applicable, while by the time Doom 3 was in development, his gfx programming could be more widely applied to other things. I think his fast inverse sqrt was VERY impressive, which he didn't invent first but may have come up with independently.
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Re:John Carmack: I’m going to work on artificial general int...
by friendlybus on Thursday November 14, 2019 @12:46AM
(#21533088)
He didn't do the fast inverse on quake. The wiki article has a bunch of guesses for who did it.
Re:John Carmack: I’m going to work on artificial general int...
by burnte on Thursday November 14, 2019 @10:36AM
(#21536189)
I literally said that.
Re:John Carmack: I’m going to work on artificial general int...
by friendlybus on Thursday November 14, 2019 @07:41PM
(#21541197)
It's not 'his' fast inverse. He didn't put it in the game, independently or otherwise. He didn't do it at all.